IHTE-1800 seminar in human-computer interaction (3
User Experience (UX) in Design of Interactive Products and Services
Spring 2008: Lectures start on 10.1., last presentation of
practical assigments on 3.4.
Since late 1990’s, products have been increasingly
differentiated by good usability. Recently, the emphasis in product
design has extended from satisfying the functional user needs and basic
usability requirements to achieving good User Experience (UX),
including the emotional and hedonic aspects of usage. UX is highly
context-dependent, and is affected, among other things, by
users’ values and previous experiences of related products.
UX is born in different interactions with the product, its user
interface, associated services and other product elements, such as
packaging. Need for highly satisfying UX is obvious in consumer
products, especially in personal and mobile appliances. However, it is
needed also in work-related products, such as machinery and desktop
The basic definition of usability (effectiveness, efficiency
and satisfaction, as defined by ISO 13407 standard) could be seen
including the UX aspects, especially in the
“satisfaction” dimension. However, it is important
to understand what are the broader elements of UX and how good UX can
be designed into different types of products and services.
Objectives of the seminar
Students will become familiar
with the UX definitions, frameworks and
design methods based on the lectures and literature. Students will also
apply the gained knowledge to a selected application area by writing a
paper on their selected UX topic.
Seminar will be held in
English if there is at least one non-Finnish
Seminar staff and contacts
Prof. Kaisa Väänänen-Vainio-Mattila
Teaching assistant: Mervi Hansen
In addition, there are
visiting lecturers, including IHTE’s
docent Dr. Juha Lehikoinen from Nokia Research Center
All contacts regarding
the issues of the seminar should be
ihtesem (at) cs.tut.fi
The Course has an online learning environment Moodle in use.
You can sign in Moodle by using your TUT intranet account. Moodle is the
main information channel of the course and all assignments are submitted in Moodle.
Make sure to visit Moodle regulary. This way you don't miss
deadlines. Important news and messages are posted automatically to all
participants via e-mail.
Lectures and weekly assignments
in January and February 2008
Practical assignment (paper
writing) in pairs in February/March
Final presentations (and acting as an opponent) in March
and early April 2008
Thursdays 10.00-11.30 (2x45 min). Classroom K0739 (Located at Human-Centered Technology)
There will be 6 lectures. The first lecture will be held on
10.1. and last one on 14.2.
|10.1.2008||Introduction to UX + objectives of the
|17.1.2008 ||UX design and methods||Kaisa Väänänen-Vainio-Mattila
|24.1.2008||Experience in different fields of science and
|31.1.2008||Personal Content Experience||Juha Lehikoinen,
|7.2.2008||Mobile browsing UX research and
development||Virpi Roto, NRC
|14.2.2008||UX in ubiquitous environments||Pertti
There will be five weekly assignments in association to the lecture
topics. Each assignment will include, for example, writing brief
summaries of two to three UX-related papers (to be assigned).
Presentation of practical assignments/papers:
- Thu 13.3. (three presentations per meeting)
- Fri 28.3.
- Thu 3.4.
- (Fourth meeting will be scheduled if needed)
Practical assignment (harjoitustyö)
Students will write a paper in
pairs or alone on how UX principles and design methods can be applied
to a selected product or service application domain (5 pages in ACM
paper format). The application domains can be, for example:
- Mobile communication
- Personal content management
- User experience with machinery at work
- Ubiquitous computing
- Children’s technologies
In their practical assignments, students can refer to the papers they
have read in their weekly assignments, but in addition they will have
to find additional references (min. three) related to their specific
As part of their weekly assignments, all students will read
(To Be Defined) of the following:
And other nominated papers.
- Jordan, Designing pleasurable products
- Blythe et al (Eds.), Funology, From Usability to
- McCarthy & Wright, Technology as Experience
- Lehikoinen et al, Personal Content Experience
In addition, students will themselves look for further literature
references for their practical assignment (see above).
Requirements for passing the course
- Attending 4/6 lectures
- Returning all (5) weekly home assignments acceptably
- Returning the practical assignment (paper) acceptably
by the time of the presentation
- Acting as an opponent to another assignment/paper
- Attending 2/4 presentation meetings
24 students can attend the seminar. The seminar is intended primarily
for doctoral students, but if there is space, also undergraduates can
With the above restrictions, the seminar is open to both
TUT’s students and the students of Tauchi at UTA.
Pre-registration is required by 3.1.2008. Please use the registration
form found in the link in the menu on the left side of this page.
All registered students will be informed by 5.1.2008 if they can attend
(see the restrictions above).